VERY VERY LONG
Yes, I realize I didn't format it correctly, but it should still all be readable, you don't have to keep PMing me about it, unless you really need to.
Stats o Increased HP per Level to 70 from 65 o Increased Base Damage to 48 from 45
Bandage Toss o Reduced Cooldown to 16/14/12/10/8 from 18/16/14/12/10 Curse of the Sad Mummy o Reduced Duration to 2 from 2.5
Stats o Increased Mana per Level to 40 from 36 Static Field o Reduced Cooldown to 30 from 40 o No longer targets stealthed units Overdrive o Reduced Cooldown to 15 from 20 o Reduced Mana Cost to 75 from 90 o Now Reduces Movement Speed by 75 instead of 25%
(fixes an edge case bug) Mana Barrier o No longer uses or refunds Blitzcrank's mana
Rupture o Reduced Cooldown to 9 from 10 o Modified Mana Cost to 90 at all levels from 80/90/100/110/120 Vorpal Spikes o Now classified as a SpellAoE
(procs Rylai's Scepter and Spell Vamp)
Gatling Gun o Reduced Mana Cost to 60/70/80/90/100 from 60/75/90/105/120 Phosphorous Bomb o Reduced Mana Cost to 80/90/100/110/120 from
Passive o When Evelynn scores a kill or assist, she
gains 100 + 30*level health. Hate Spike o Damage rescaled to 25/38/50/63/75 (+0.33) from 25/40/55/70/85 (+0.28) o Second Hit does 100% damage, up from 50%. o Second Hit prioritizes nearby wounded enemy champions instead of a random
target. o Hate Spike mana cost rescaled to 10/12/14/16/18 from 8/12/16/20/24. o Hate Spike leeches 5/10/15/20/25% of the total damage dealt. o If the target is alone, Hate Spike deals 33% bonus damage. o Hate Spike seek range increased to 375 from 350. Shadow Walk o Duration fixed at 30 seconds from 20/30/40/50/60. o Stun Hit effect coming out of stealth reduced to 1s at all levels o Gives 10/14/18/22/26% bonus movement speed during shadow walk and for 4
seconds after shadow walk. o Evelynn fade time reduced to 1.25s down from 1.5. Her maximum fade time
reduced to 4s down from 5s. o Mana cost rescaled to 100/90/80/70/60 from 75/75/75/75/75 o Cooldown rescaled to 16/14/12/10/8 from 12/12/12/12/12 Ravage o Damage reduced to 75/130/185/240/295 (+0.75) from 80/135/190/255/320 (+1) o Mana cost reduced to 75/85/95/105/115 from 90/105/120/135/150 o Ravage now reduces 10/15/20/25/30 armor and magic resistance from the
target (up from 10/14/18/22/26). o Ravage range increased to 500 from 250. o Ravage cooldown increased to 10 from 9. o Ravage incorporates a dash to the target. Ultimate o Remade as Exuding Embrace. o Evelynn channels the essence of night, blinding enemies in the targeted
area as well as reducing their movement speed by 45/60/75%. o Cooldown goes from 90/75/60 seconds. o Range 650, AoE: 275 Stats o Base AS increased to 0.695 from 0.658. o Armor gain per level increased to 4.5 from 4. o Base health increased to 414 from 389 o Health gain per level increase to 86 from 76. o MP/5 per level increased to 0.4 per level from 0.25 per level. o Base MP/5 raised to 4.6 from 3.6
* Drain o Reduced Cooldown to 10 from 12 o Reduced Mana Cost to 80/95/110/125/140 from 80/100/120/140/160 * Dark Wind o Reduced Cooldown to 14 from 15
Righteous Gust o Increased Mana Cost to 80/85/90/95/100 from 70/75/80/85/90 Resolute Smite o Increased Mana Cost to 70/75/80/85/90 from 60/65/70/75/80 Idol of Durand o Increased Mana Cost to 100/150/200 from 100/145/190 o Reduced Duration to 2 from 2.5
Barrel Roll o Reduced Cooldown to 11/10/9/8/7 from 12/11/10/9/8 o Now slows attack speed by 20/25/30/35/40% Drunken Rage o Reduced Cooldown to 25 from 30 Body Slam o Increased Cooldown to 7 from 6 Explosive Cask o No longer slows attack speed
Equipment Mastery o Tooltip updated to show health gained from each source dynamically Leap Strike o Cast time reduced by roughly 20% and travel speed increased accordingly o Ability power ratio decreased to 0.7 from 0.8 Empower o Now only deals damage to a single target rather than AoE o Resets Jax'’s swing timer when cast o Damage increased to 60/90/120/150/180 (+0.3 AD)(+0.4 AP)
from 40/60/80/100/120 (+0.2 AD)(+0.2 AP) o Mana Cost decreased to 20 from 35 o Cooldown increased to 9/8/7/6/5 from 5/5/5/5/5 o Tooltip corrected to accurately state it deals magic damage o Fixed bugs where Empower incorrectly did less damage when used at the
same time as Leap Strike or each 3rd Relentless Assault strike. Counter Strike o Damage increased to 80/110/140/170/200 (+0.6 AP) from
80/100/120/140/160 (+0.6 AP) Relentless Assault o New Active: Immediately grants Jax full stacks of Relentless Assault.
Costs 80 mana. Cooldown of 60/60/60 seconds. o Buff icon now dynamically shows the number of Relentless Assault stacks
which Jax is benefitting from. o Tooltip correctly indicates that Jax gains up to 10 stacks of
Lay Waste o Reduced Mana Cost to 20/26/32/38/44 from 20/28/36/44/52 Wall of Pain o Reduced Cooldown to 18 from 22
Nether Blade o Reduced Cooldown to 12 from 15
Death Lotus o Now fires 3 blades at all levels
Seismic Shard o Reduced Cooldown to 8 from 10 Unstoppable Force o Reduced Cooldown to 130/115/100 from 140/125/110 Landslide o Fixed a bug causing it to look like it had shorter range than it
Nether Grasp o Reduced Range to 700 from 750 Call of the Void o Reduced Mana Cost to 80/90/100/110/120 from 90/100/110/120/130 Null Zone o Modified Mana Cost to 90/100/110/120/130 from 80/95/110/125/140
Stats o Reduced Base Armor to 12 from 15 Scattershot o Reduced Slow Percent to 15/20/25/30/35% from 20/25/30/35/40% Bullet Time o Reduced Range to 1400 from 1500 o Reduced Physical Scaling to 40% per shot from 45% Strut o Reduced Movement Speed Cap to 70 from 80 Ricochet Shot o Reduced Bounce Range to 500 from 575
Black Shield o Reduced AP Ratio to .9 from 1 Soul Shackles o Reduced AP Ratio to .9 from 1 o Reduced Damage to 175/250/325 from 175/250/350
Siphoning Strike o Now resets auto attacks
Stats o Increased Base Damage to 49 from 46 Primal Surge o Increased Cost to 80/85/90/95/100 from 65/70/75/80/85
Devastating Blow o Now resets auto attacks
Stats o Increased Movement Speed to 310 from 305 o Increased Base MP Regen to .9 from .75 Powerball o Reduced Cooldown to 10 from 11 Defensive Ball Curl o Reduced Cooldown to 14 from 15 o Now Scales on 10% of Rammus's Total Armor Puncturing Taunt o Reduced Mana Cost to 50/60/70/80/90 from 50/65/80/95/110 o Made it much more responsive (less likely to bug out =-D)
* Updated Recommended Items * Base HP increased to 380 from 360. * Base Armor increased to 13 from 11. * HP Per level increased to 92 from 86. * Base movement speed increased to 315 from 310 * Base HP Regen increased to 1.1 from 0.87 Overload o Cooldown reduced to 10/9/8/7/6 from 11/10/9/8/7 o AP ratio reduced to .4 from .45 o Mana cost decreased to 50/60/70/80/90 from 50/65/80/95/110 Rune Prison o No longer deals damage per tick and deals 60/95/130/165/200 damage
up front. (down from 80/120/160/200/240 over the duration) o AP ratio changed to a flat .6 from .4/.6/.8/1/1.2 (depending on snare
duration) o Now deals 5% of Ryze's maximum mana in bonus damage. o Cast range increased to 625 from 600. Spell Flux o AP Ratio per hit increased to .4 from .38 o Mana cost reduced to 60/75/90/105/120 from 60/80/100/120/140
Stats o Reduced MR to 30 from 35 (considered a bug) Fling o Reduced Cooldown to 10 from 11.5 Insanity Potion o Reduced Cooldown to 100 from 120 o Reduced Duration to 20 from 25
Death's Caress o Removed Initial Animation o Reduced Damage to 110/160/210/260/310 from 120/170/220/270/320
On the Hunt o Increased Haste to 30/60/90% from 25/45/65% Spell Shield o Increased Mana Return to 150 from 125 o Reduced Cooldown to 22/19/16/13/10 from 28/24/20/16/12
Decrepify o Increased total AP ratio to 0.9 from 0.75. o Fixed a bug where Decrepify would slow through Highlander or Ragnarok. o Fixed a bug where the damage portion sometimes would not break upon
leashing the beam. Nevermove o Increased AP coefficient to 0.7 from 0.5. Torment o Increased base damage to 75/115/155/195/235 from 72/110/148/186/224. o Increased AP coefficient to 0.8 from 0.6. Carrion Renewal o Increased regen to 300% from 250%.
Imbue o Increased Cost to 80/95/110/125/140 from 70/85/100/115/130 o Reduced Heal to 60/100/140/180/220 from 70/110/150/190/230
Base movespeed increased to 315 from 300. Camouflage o Fade time decreased to 1.5 seconds from 3.0 o Being invulnerable will prevent Teemo from Camouflaging.
Specifically, Zhonya's Ring and Guardian Angel's effects will block
Camouflage while they are active. o Recalling will prevent Teemo from Camouflaging. Blinding Dart o Duration reduced to 1.5/1.75/2/2.25/2.5 from 1.5/2.0/2.5/3.0/3.5 o Cooldown reduced to 8 seconds from 10 o Will cancel autoattacks in progress when the blind is applied. Move Quick o Tooltip bug fixed -- will now update to display the effects of
cooldown reduction. Noxious Trap o Teemo gains a "stored mushroom" charge every 30/26/22 seconds.
Maximum three charges. o Each cast requires and consumes a charge. o Time to gain a charge is reduced by cooldown reduction effects. o Time to gain next charge does not progress while you are at
maximum charges. o Teemo always has two charges stored upon reviving at base. o Cooldown on placing a trap reduced to 1 second from 20.
Bloodlust o Reduced Cooldown to 12/11/10/9/8 from 14/13/12/11/10 o Increased Damage per Stack to 5 from 3 Spinning Slash o Reduced Cooldown to 8 from 9 o Increased AoE to 225 from 185
Pick a Card o Increased Blue Card Damage/Mana Return to 40/60/80/100/120
Debilitating Poison o Now has a range indicator Expunge o Now has a range indicator Deadly Venom o Reduced Duration to 6 from 8 + Slightly Reduced Total Damage to 15-60 from 16-64
* Removed "Recommended" tag
New Item: Hexdrinker o Hexdrinker Recipe: Long Sword + Long Sword + Null-Magic Mantle +
570 gold = 1800 gold o +35 Attack Damage o +30 Magic Resistance o UNIQUE Passive: If you are below 40% of your maximum health after
taking magic damage, you gain 30 Attack Damage and 150 Magic
Resistance for 4 seconds. This effect can occur once every 60 seconds. Soul Shroud o New recipe: Kindlegem + Ruby Crystal + Mana Manipulator + 485 gold,
total price and stats unchanged. Kindlegem o Recipe price lowered to 375 from 425, making the price 850. Shurelya's Reverie o Recipe price increased to 550 from 500. Total price is unchanged. Malady o Recipe Changed to: Dagger + Dagger + Amplifying Tome + 550 = 1825
total cost. o Base stats changed to +50% attack speed, 25 ability power from +50%
attack speed, +15% life steal. o Unique Passive changed to: Your physical attacks shred your target
doing 20 magic damage and reducing their magic resistance by 6.
Magic resistance reduction stacks up to 4 times. Warmog's Armor o Combine cost dropped to 980 from 1100 = 3000 total cost. o Base stats changed to 920 health, 30 hp/5 up from 770 health, 30 hp/5 o Bonuses now cap at 450 health and 15 hp/5. o Unique Passive changed to: Permanently gain 4.5 Health and .15
Health Regen per 5 sec per minion kill. Champion kills and
assists grant 45 Health and 1.5 Health Regen per 5 sec.
Bonuses cap at +450 Health, and +15 Health Regen per 5. Atma's Impaler o Recipe Changed to: Chain Vest + Health Crystal + 800 = 1975 total cost. o Base Stats changed to 45 armor, 180 health from 45 armor, 18%
critical strike. o Unique Passive unchanged. Rod of Ages o Base Stats changed to 450 health, 525 mana and 60 ability power
up from 360 health, 425 mana and 50 ability power. o Bonuses cap at 180 health, 200 mana and 20 ability power,
down from 270 health, 300 mana and 30 ability power.