Monday, December 20, 2010


The Sheriff of Piltover

All-Points Bulletin(Passive): Whenever an allied champion is slain, Caitlyn gains vision of the killer for a limited time.

Aimed Shot(Q): Caitlyn channels her shot, increasing damage and range over time. If the shot hits, Caitlyn can fire a second shot shortly after, but if it misses, Caitlyn is revealed to the enemy.[Caitlyn channels to take careful aim, gaining @Effect1Amount@% damage and 20 range per second charged. Caitlyn can cancel the charge at any time to reset Aimed Shot's cooldown.] [If Aimed Shot hits a target, it deals @Effect2Amount@ (+@CharTotalPhysical@) physical damage and Caitlyn can fire a single extra shot one second later with half of the bonus damage of the first. [If Aimed Shot misses on the first attack, Caitlyn is revealed to the enemy for 1 second.]

Bulletproof(W):Caitlyn passively resists projectile damage, and can actively double the resistance for a short time. While on cooldown, Caitlyn's movement speed is increased.[Caitlyn's bulletproof vest helps to protect her, reducing projectile damage by @Effect1Amount@%.][Caitlyn improves her defenses, doubling her projectile damage reduction to @Effect3Amount@%. While Bulletproof is on cooldown, Caitlyn's movement speed increases by @Effect2Amount@%.]

Authority of Law(E): Caitlyn fears an enemy for a short time and is immune to that enemy's debuffs for a time afterwards. If Caitlyn takes damage from her target during that time, her damage and defenses are improved.[Caitlyn flashes her badge at an enemy champion, causing them to panic in fear for 1 second. For @Effect1Amount@ seconds afterwards, Caitlyn is immune to her target's debuffs, and if Caitlyn takes damage from them during that time, she gains @Effect2Amount@ attack damage, armor and magic resistance.]

The Long Arm(Ultimate): Caitlyn channels for a period of time, then fires a high-speed bullet at a target, getting double the payoff if it kills.[Caitlyn readies her rifle, locking onto and tracking an enemy champion. After channeling for four seconds, Caitlyn fires a high-velocity shot at her target, passing through minions and dealing @Effect1Amount@ (+@CharTotalPhysical@) physical damage if it hits an enemy champion. If this shot deals a finishing blow, Caitlyn receives twice the victim's bounty in gold.]

Opposing Tips
*If Caitlyn's Aimed Shot misses, she'll be revealed on the map for one second. Use that brief glimpse to hunt her down.
*When Caitlyn locks on with The Long Arm, you have an very short time after the targetting reticle disappears to get out of the way. Use summoner flash, if you have it.
*Caitlyn's Authority of Law prevents her target from casting debuffs on her, wait until the effect disappears before trying to stun her.

Character Tips
*Aimed Shot and The Long Arm leave you vulnerable while you channel. Place wards near where you're charging to keep an eye out for enemies.
*Bulletproof only increases Caitlyn's speed while it's on cooldown, so take this into account when trying to escape.
* Use The Long Arm in combination with Caitlyn's passive in order to finish targets off after a fight.

Monday, December 6, 2010


Passive: Deadly Cadence - After casting a spell any subsequent spellcasts will cost 10% less for 5 seconds. This ability stacks up to 5 times.
* Miasma: Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it
* Noxious Blast: Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.
* Twin Fang: "Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.
* Petrifying Gaze(ult): Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.

Lore: "While her sister Katarina has always been the most celebrated member of the household, the Du Couteau family has a long history of service to Noxus. It has often been said that no soldier has ever been as fortunate as General Du Couteau to have been graced with daughters. His youngest, Cassiopeia - despite lacking her sister's killer instincts - was equally renowned in court for her stately character and elegance. Cunning as she was beautiful, the temptress could never be found far from the arm of any foreign dignitary, her wiles prying secrets from the lips of even the most wary attaché. With the Noxian barbarian pacification campaign having ground to a standstill, Cassiopeia had set her sights on a diplomat from a tribe of the Freljord region. Thinking him an easy mark, the scheming seductress set about beguiling him. He refused to confide in her, however, until she swore an oath of secrecy upon his sword - a strange weapon with a serpentine curve to the blade.
Once her tryst was over, Cassiopeia provisioned her father with information regarding the barbarian resistance. As she divulged this intelligence, a wave of revulsion washed over her. She screamed in agony as her silky skin hardened to scales, her lustrous hair thickened to leather, and her manicured fingernails sharpened to claws. Dazed, she fell upon a group of horrified servants, rending them limb from limb in a heartbeat. When it was over the blood soaked figure was no longer the ravishing jewel of the Noxian court, but a horror trapped somewhere between woman and serpent. Unable to serve in her traditional capacity, Cassiopeia departed for the League, continuing her service to Noxus on the Fields of Justice.
'Though she may have appeared the innocent flower, she was the serpent under it.' - Katarina, the Sinister Blade"

*Use Twin Fang on poisoned stationary targets like monsters and units stunned by her Petrifying Gaze for maximum damage.
*Lead your enemy when targeting with Noxious Blast to ensure the hit.
*Don't hesitate to rapidly cast your spells since Deadly Cadence makes each additional cast cheaper.
*Be wary of Cassiopeia's damage potential with Twin Fang when she has you poisoned.
*Turn away from Cassiopeia when she is casting Petrifying Gaze to get slowed instead of stunned.